Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating machine learning networks on Apple’s GPUs. Work includes defining and implementing APIs in Metal Performance Shaders, investigating new algorithms, adding support for high-level machine learning libraries on GPUs, adding optimizations in machine learning computation graph, performing in-depth analysis and kernel-level optimizations to ensure the best possible performance across GPU families. The role has the opportunity to influence the design of compute and programming models in next-generation GPU architectures.
Education & Experience
Technical BS/MS degree. PhD is a plus.View More
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